RIDE-TECH

VK Kicksharing

This is a concept redesign done on my own initiative. The goal is to show how the VK ecosystem could combine the experience of ride-hailing services in one app. All visuals and hypotheses are for research purposes only.

RIDE-TECH

VK Kicksharing

This is a concept redesign done on my own initiative. The goal is to show how the VK ecosystem could combine the experience of ride-hailing services in one app. All visuals and hypotheses are for research purposes only.

RIDE-TECH

VK Kicksharing

This is a concept redesign done on my own initiative. The goal is to show how the VK ecosystem could combine the experience of ride-hailing services in one app. All visuals and hypotheses are for research purposes only.

The problem

Most scooter rental apps are overloaded. I wondered what a kick-sharing service would look like if it were developed within the VK ecosystem, with an emphasis on simplicity, visual integrity, and a recognizable user experience.

Most scooter rental apps are overloaded. I wondered what a kick-sharing service would look like if it were developed within the VK ecosystem, with an emphasis on simplicity, visual integrity, and a recognizable user experience.

Most scooter rental apps are overloaded. I wondered what a kick-sharing service would look like if it were developed within the VK ecosystem, with an emphasis on simplicity, visual integrity, and a recognizable user experience.

Research

Research

Research

I studied the ride-tech market: I analyzed the revenue, audience, geographical presence, and scooter fleet of players such as Yandex Go, Whoosh, and Urent. I identified the main pain points for users, such as the complexity of route planning, lack of transparency in pricing, and inconvenient subscription management. I also analyzed the visual and UX patterns of the VK ecosystem to integrate them into the design.

Setting goals

Setting goals

Setting goals

The goal was to develop a competitive ride-sharing service for people who cannot solve their mobility problems using traditional methods or want to try a different solution. The project was implemented within a month, without any restrictions on guidelines or technical frameworks, which allowed us to focus on UX and visual components.

We are working

I began by analyzing competitors to identify their strengths and weaknesses. Then I formulated the project objectives, focusing on the needs of the target audience. I developed more than 50 screens, including the home page, subscription screen, trips, and subscription management. I paid particular attention to visual design and intuitive user experience.

Key decisions

The main screen allows users to quickly build a route to their intended destination and also provides the option to manually enter a route via the search bar.

The subscription screen highlights all the benefits, with an emphasis on visual design, which is important because subscriptions generate a significant portion of revenue.

On the trip start screen, users immediately see the cost of the selected route and a notification about the deposit being debited, to avoid unnecessary questions.

When a subscription is active, users are shown the benefits of it, especially when they are considering canceling their subscription.

When attempting to cancel a subscription, a dark pattern similar to that used in Yandex Plus is used: before cancellation, the benefits that the user will lose are shown, and an alternative is offered — a temporary freeze of the subscription.

Results

As part of the project, I designed over 50 screens, focusing on creating a convenient and intuitive user experience that sets this service apart from its competitors.

THANKS FOR WATCHING

Check out for other works

Check out for other works

Check out for other works

pavel@dovnar.ru